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Page 4 of 4


Part 1: Winning through Game-Based Learning
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... Games Help Children Learn) definition of a game: “What makes a game a game is neither ‘fun’ or ‘winning and losing’ but rather the fact that it has some particular set of rules that a player has to follow” ...

Game-Based Learning: Revolutionary or Reactionary?
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... Computer Games Help Children Learn, David Williamson Shaffer argues the Industrial Revolution warped our thinking about education: “The modern game of School as we know it was invented during the Industrial ...

Learn The Paths
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... and people began to think of the future of their communities, families and children. What would become of them? So it was to be that the peoples sought to make a treaty with the government. The First ...

Chief Moonias
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... from us and their laws were forced upon us. Without our own laws, we do not have a say in how our children are educated, we do not benefit from the richness of our lands, and we may disappear as a people. ...

Chapter 4B - 2
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“This is what they said. That the government was now taking us as his own children and he told us about this promise, that as long as the sun shines that he would think of his promise and that as long ...

Chapter 4A - 3
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... help, schools for our children and to know that we would not be interfered with in our traditional lifestyles on the land and waters. In our culture, we did not keep written records. But our stories ...

Appendix
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... man and the woman had safely arrived at their new home. They discovered how to survive on this land. In time, they bore children, and their children had children. The people grew in numbers and spread ...

Chapter 3
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... People at English River receiving candies, 1905 "One time there was a family who lived in a tent when it was very cold. The parents died and only the children survived. That was when there was ...
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The Mushkegowuk and Anishinaabe Peoples and Treaty No. 9. A Cree Culture and History Education Game.

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